Clover Adventure

After the first kingdom

Clover Adventure Familiars

Prerequisites:
Access to a Lv. 176 zone
Checked

Familiars are a collection with their own button in the Clover Adventure menu, ranked from Common to Mythic. The one route this site has watched that hands one out is the Meteor Fall world event: it announces itself, drops a star near Kestrel Town, and its clear screen pays a familiar on top of money, XP, gems and a bloodline spin. This page walks that loop in the order the screen prints it, lists every familiar the panel has named, and keeps the parts the recording cannot answer separate.

Where familiars live in the menu

The main menu is a grid of ten buttons: Stats, Items, Map, Shop, Settings, Skills, Rewards, Party, Familiars, Bloodline. FAMILIARS opens a panel with the list on the left and a preview on the right. Each row shows an icon, the familiar's name, its tier and its level; the right-hand side shows the artwork, the name again with the tier under it, and one descriptive line. A green FOLLOWING tag sits on the row of whichever familiar is currently out with you, and a padlock marks a tier you have not obtained.

Clover Adventure FAMILIARS panel: the left list shows a Legendary entry at Lv. 24, AZURE PHOENIX CHICK Legendary Lv. 30, HALO SPIRIT Legendary Lv. 1, CINDERWING Mythic Lv. 1 and a locked SHELLBACK Common row, with Cinderwing's flame artwork and MYTHIC tag on the right
The panel after the event: Cinderwing sits above the locked Common row, and the tier colours run blue for Rare, purple for Epic, gold for Legendary and red for Mythic. Frame from Aser_Jay's recording, uploaded 8 November 2026.

The colour is a usable shortcut once you have a few: the same tier is the same colour on the row border, the name and the right-hand tag. It is also the fastest way to tell at a glance that a Mythic exists at all, because the row is red rather than gold.

The ten entries and what the panel says about each

One session's list, read row by row. The level is the familiar's own level, not yours:

Familiar Tier Level in the list State
Shellback Common Not shown Locked
Zephyr Spirit Rare Lv. 1 —
Trial Wyvernling Epic Lv. 14 —
Chimeling Epic Lv. 1 —
Gale Gryphlet Epic Lv. 15 Following, before Cinderwing
Storm Spirit Not read Not read Row cut off at the panel edge
Arena Bullcalf Legendary Lv. 24 —
Azure Phoenix Chick Legendary Lv. 30 —
Halo Spirit Legendary Lv. 1 —
Cinderwing Mythic Lv. 1 Following, after the event

Two of those rows carried a description line. Cinderwing's reads Born from the embers of a fallen star. Almost nobody has seen one up… — the panel cuts the line at the bottom edge of the screen, so the closing words were not read here and are not quoted. Gale Gryphlet's reads A griffin chick that dives at bandits with wind-sharp talons.

What the list does not tell you is what any of them do. The row prints a name, a tier, a level and a follower tag, and the preview prints the name, the tier and one descriptive line; neither surface carries a stat, an ability or a bonus. Anyone quoting a familiar's damage numbers or drop rate is citing something these two screens do not print.

The Meteor Fall event, in the order the screen prints it

  1. A banner appears over the play area. It reads WORLD EVENT INCOMING, then METEOR FALL IN 1:00, then the instruction: A falling star is coming down near the wilds near Kestrel Town! Lv. 176 — follow the beam of light. A separate pill under the quest tracker carries the running countdown; it read Meteor Fall - 0:56 while the banner was still on screen.
  2. You travel to the zone the banner names. Kestrel Town is a Lv. 176 area, which is the practical gate: an account below that level has the banner but not a survivable fight.
  3. Break the guardians. The event instance runs on its own short timer — the recording still read 4:56 when the crystal phase started.
  4. Hold E at the star crystal. The panel changes to THE GUARDIANS FELL and BREAK THE STAR CRYSTAL! with the line Hold E at the crystal to shatter it and claim the loot.
  5. Read the clear screen. It pays the rewards and names the familiar you drew.
Clover Adventure world event banner: WORLD EVENT INCOMING, METEOR FALL IN 1:00, and A falling star is coming down near the wilds near Kestrel Town! Lv. 176 — follow the beam of light.
Step 1. The banner states the zone and the level, so you can decide whether to go before the timer runs out. Frame from Aser_Jay's recording, uploaded 8 November 2026.
Clover Adventure event phase banner: THE GUARDIANS FELL, BREAK THE STAR CRYSTAL!, Hold E at the crystal to shatter it and claim the loot
Step 4. The only input the event asks for is holding E at the crystal. Frame from Aser_Jay's recording, uploaded 8 November 2026.

The crystal phase is the part players miss. Its prompt appears after the fighting stops and asks for one input — holding E — instead of another kill, and the panel ties the loot to that action: shatter it and claim the loot. A player who leaves when the last guardian dies has not claimed anything.

What the clear screen pays, and what the share means

The clear screen is four lines of numbers above one line of fine print:

Clover Adventure Meteor Fall clear screen: Rank #1 of 1, contribution 70,061 (100%), then $19,350, 42,232 XP, 5 Gems and 1 BLOODLINE SPIN, with RARE FAMILIAR FOUND! and the banner NEW FAMILIAR: Cinderwing! above it
One clear, one player, full contribution. The orange outline above the box is the separate NEW FAMILIAR banner. Frame from Aser_Jay's recording, uploaded 8 November 2026.
Line on the screen Reading in this session
Placement Rank #1 of 1
Contribution contribution 70,061 (100%)
Money $19,350
Experience 42,232 XP
Gems 5 Gems
Spin 1 Bloodline Spin
Familiar RARE FAMILIAR FOUND!
Rule Rewards scale with your share of the fight.

That last line is the one that changes how you play the event. The event is a shared fight with a contribution figure, and your cut is a share of it, so a solo clear and a crowded one pay differently. The recording cannot tell you the curve: it cleared alone, so 100% is the only share it ever saw, and the $19,350 alongside a 70,061 contribution is one point on a line rather than a rate.

Two practical consequences follow even from one reading. Arriving late still earns something if you get hits in before the crystal, and arriving after the crystal is broken earns nothing. And the familiar is a reward line, not a guaranteed drop: it is printed as RARE FAMILIAR FOUND! on a screen that also lists four other payouts, which is the shape of a roll rather than a fixed hand-out.

The familiar that dropped: Cinderwing

The draw was the Mythic. The game announced it twice — a NEW FAMILIAR: Cinderwing! banner outside the results box, and the RARE FAMILIAR FOUND! line inside it — and the panel then listed it at the top of the tiers, red, at level 1.

Its description line on the panel is the only lore the game prints for it: Born from the embers of a fallen star. That matches the event it comes from, which is a falling star. After the acquisition the player set it as their follower and the row's green tag moved from Gale Gryphlet to Cinderwing, which is the only interaction the recording shows: the panel lets you choose which familiar is out, one at a time.

What Cinderwing does in a fight is not on any screen in this footage. No damage number, no ability and no passive were printed, so treat it as a collection piece until the game shows otherwise.

What the recording does not settle

  • How often Meteor Fall runs, and whether it is the only world event. One event, one cycle, one server were seen.
  • What a partial contribution pays. The only clear was 100% of the fight.
  • Whether the familiar drop is a roll with a rate, or a first-clear reward. The wording RARE FAMILIAR FOUND! on the same screen as a rolled-looking payout suggests a roll, and nothing more.
  • Whether familiars come from anything other than world events. No egg, shop item, quest or code was seen to grant one.
  • What the familiar's level does, and how it climbs. Levels ranged from 1 to 30 across the list with no explanation printed.
  • Storm Spirit's tier. Its row was cut by the bottom of the panel in every frame.
  • The last words of Cinderwing's description. The panel clips the line at the screen edge.
Questions

Frequently Asked Questions

How do you get a familiar in Clover Adventure?

The recorded route is the Meteor Fall world event. A banner announces the event, a star comes down near Kestrel Town, you break the guardians, hold E at the star crystal, and the clear screen rolls a familiar on top of money, XP, gems and a bloodline spin. Familiars have their own collection panel, but that panel only lists what you already have.

What familiar tiers exist?

Five, judged by the panel's own colours and labels: Common, Rare, Epic, Legendary and Mythic. Cinderwing, the one the event dropped, is the only Mythic read so far.

How many familiars are there?

The panel showed ten entries in one session, from Zephyr Spirit at Rare to Cinderwing at Mythic. That is what the list held, not a published total; nothing in the game description or the panel states how many exist.

Does everyone in a world event get the familiar?

Not necessarily. The clear screen prints 'RARE FAMILIAR FOUND!' as a reward line beside money, XP, gems and a bloodline spin, and adds 'Rewards scale with your share of the fight.' One recorded clear at Rank #1 of 1 with 100% contribution cannot show what a small share pays.

How long does the Meteor Fall event last?

Long enough to fight in for about five minutes. The heads-up banner read METEOR FALL IN 1:00, a tracker pill under the quest list was counting that last minute, and the event instance still had 4:56 on its own timer when the crystal phase began. The recording does not show how often it fires or whether every server keeps the same timer.

Sources and checked dates